  



                           ICE STATION GANTIGORA

map:Ice Station Gantigora
size 29 by 29
memory: 96 megs
type: Ice - Unique
# of players: 2-10
designer: Brull
designer info: e-mail - brull@mn.mediaone.net
               icq# 22556017
made 100% with Annihilator 1.5, Bryce 3, HPI view and pack, Photoshop 4,Gafbuilder
Cavedog's Iceworld Tileset and Padington's snow tileset
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Notes: Finally! A project I have been obsessed with for longer than I care to remember.
I knew when I rendered my first tile in Bryce that this map had some great potentials. Thus
it grew and grew and I kept adding things and making mistakes and having to redo a lot.
But finally the map took form and I became quite pleased with myself. I wanted to do some
things that I have never seen done before. Like coming up with a unique tileset with way
cool water. Not the average, boring water you see on most maps but deep-sea looking water.
I also wanted to add color and texture to an otherwise plain looking tileset - ice. One of the least used tilesets. One might think adding color to this tileset is rather odd but 
look at the results and then judge.....I think most of this map looks awesome..
TA:CC required   Tamec.hpi 9.2 required  
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I created an aquaore feature for the map because no other underwater ore looked good on
my water texture. Make sure to place the .hpi in your TA dir or wait until it is 
included in furter additions of TAMEC.hpi. The ai used in the map was created by 
Switech specifically for land-sea battles. Also do to wanting to make the map as
unsymmetrical as possible the starting positions might be a little (ok a lot) unfair.
It is best suited for 1 on 1 but can easily accomodate four players. But for any 
die hards out there I put all 10 starting positions on the map.
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Changes in 1.1 - Fixed problems with minimap
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 Gantigor was a small, desolate planet going through a prolonged ice age. Its remote
location and uninhabitable surface made it ideal to set up a secret research base for
Arm. There they could design and build a new super weapon able to take on twenty
Krogoths. They named it after the planet they built it on and named it Gantigora.
 But unknown to Arm; Core had infiltrated their base and new when and where to launch
a surprise air attack. They attacked after Gantigora was built but before its weapon
systems were fully functional. This sneak attack caught Arm off guard and their
poorly defended base was soon destroyed.
 The Arm commander was soon dispatched to the Gantigor base to see if anything of 
Gantigora could be salvaged. His worst nightmare came true, however, and he arrived
at the base to discover that Gantigora had been taken from its resting spot and the
Core commander was around to lay a trap for his unsuspecting rival........
